Shade
Automatically paint terrain based on slope, limited by mask.
Useful to quickly check slope amount, or to quickly give your undulating terrain a more varied colour.
Type: Pick, StyleMenu: Extensions > Landshape > Prop > Shade
What Is Shade?
🧪 Shade is an experimental command.
Shade automatically creates new materials, called Landshades, and applies these to your Landshape terrain, according to their slope.
Shade can give your terrain more a more interesting look and feel.
Shade
For a temporaru special effect, try this:
- Start with an organically varied terrain surface. You could use e.g. Noise or Quake to impose variation.
- Run Shade. This creates organic zones. It will erase any initial zones.
- Run Clone Zone Bounds.
- Style your Zone Bounds Clone tag with a different dashing, e.g. dotted.
This should create an interesting visual effect. Note that to see the effect, you need to turn on Dashes in Style.
- If you want to go back to your initial zoning, you can copy your Zone Bounds Clone, then hit Undo until your original Zoning is back, then paste-in-place your dashed Zone Bounds Clone.
Expect Improvements
Shade is quite primitive.
Holygon aims to make Shade more generally useful in a future Landshape update.