Puff

Raise or Sink terrain smoothly, within selection border.

Useful to organically elevate terrain, upward for e.g. mounds, downward for e.g. ponds or golf bunkers.

Type:  Pick, Shape
Menu:  Extensions > Landshape > Pick > Puff

Input

  • One or more groups, each containing one well-defined perimeter.
  • For instance a face, or a simple closed edgeloop.

Operation

Direct

  1. Pre-select valid input, per above.
  2. Run Puff.
  3. To adjust result, type values.

Puff is a Pick command.

Huff and Puff

Puff raises terrain. To Puff, set a positive Height in the VCB.

Huff sinks terrain. To Huff, set a negative Height in the VCB.

🐺 You can huff, you can puff, you can blow your way through!

Parameters

  • Height. Control vertical distance. Set how much terrain is raised or sunk.
  • Type. Set transition shape. Set what the Blend profile looks like.
  • Bend. Bend transition shape. Increase or decrease tension.

Read Statusbar and VCB for Details

  • When Puff is active, Sketchup's statusbar will show the current state and options. Read the statusbar carefully.
  • The VCB and its label shows any current parameters. Right after a Puff commit, try typing different values and hit Enter to control the Puff effect.
  • To explore the tool, open a new sandbox model. Plot-quake a random terrain. Then try Puff on it. Don't be afraid to play around!

💡 Shape Your Transition

You can control the shape of the transition. Experiment using different Blend types in the VCB. To match VCB numbers with Blend types, read the Guideplate.

Flare
Smooth
Learn Landshape — Pick. Puff

Puff

Raise or Sink terrain smoothly, within selection border.

Useful to organically elevate terrain, upward for e.g. mounds, downward for e.g. ponds or golf bunkers.

Type:  Pick, Shape
Menu:  Extensions > Landshape > Pick > Puff

Input

  • One or more groups, each containing one well-defined perimeter.
  • For instance a face, or a simple closed edgeloop.

Operation

Direct

  1. Pre-select valid input, per above.
  2. Run Puff.
  3. To adjust result, type values.

Puff is a Pick command.

Huff and Puff

Puff raises terrain. To Puff, set a positive Height in the VCB.

Huff sinks terrain. To Huff, set a negative Height in the VCB.

🐺 You can huff, you can puff, you can blow your way through!

Parameters

  • Height. Control vertical distance. Set how much terrain is raised or sunk.
  • Type. Set transition shape. Set what the Blend profile looks like.
  • Bend. Bend transition shape. Increase or decrease tension.

Read Statusbar and VCB for Details

  • When Puff is active, Sketchup's statusbar will show the current state and options. Read the statusbar carefully.
  • The VCB and its label shows any current parameters. Right after a Puff commit, try typing different values and hit Enter to control the Puff effect.
  • To explore the tool, open a new sandbox model. Plot-quake a random terrain. Then try Puff on it. Don't be afraid to play around!

💡 Shape Your Transition

You can control the shape of the transition. Experiment using different Blend types in the VCB. To match VCB numbers with Blend types, read the Guideplate.

Flare
Smooth