Worst Landshape Practices

Worst Practises are the best practises in reverse.

😠 If you are a negativist, this page, which lists bad examples and misguided ideas, may provide a satisfactory reading.

😊 If you are a positivist, then you may be better off reading the best practises.

😱 Dare you enter the cabinet of Landshape horrors? If you do, keep reading.

🚫 Complicate Things

Start on a big, complex project. Hammer on blindly, hoping that the chaos you create will magically disappear if you simply add more stuff. This is a bad idea. Don't do it.

🚫 Overlap Terrain Plots

Overlap terrain plots so they are superimposted. This is a bad idea. Don't do it.

🚫 Make Random Holes in the Terrain

Let's make various internal holes in a terrain plot. We've been doing it for years with this other extension. This is a bad idea. Don't do it.

🚫 Work Mainly on the Rim

I Embed edges that go exactly along the plot rim, I'm sure the terrain won't explode in front of my eyes. Also, I prefer to embed so most of the Embed action happens across the sensitive terrain rim. This is a bad idea. Don't do it.

🚫 Tag Random Objects with "Landshape Terrain"

Hey, let's use the special "Landshape Terrain" tag to store anything else than real terrain. I'm sure it will probably work and not make Landshape deeply confused. This is a bad idea. Don't do it.

🚫 Do Everything in One Giant Complicated Model

Instead of performing wild experiments in a neat and separate sandbox model, do everything in the production model you are going to submit tomorrow. This is a bad idea. Don't do it.

🚫 Never Group Your Input

I know that Landshape Pick commands expect grouped input, yet maybe this time, I don't need to group raw geometry. Maybe it works because it is a Friday. This is a bad idea. Don't do it.

🚫 Keep Your Input in one Big Untagged Mess

Tagging is for losers. If I tag, I do it like a cowbow, haphazardly, because I will ride gloriously into the sunset, and never will need to revisit find my containers in panic just before the deadline. This is a bad idea. Don't do it.

🚫 Never Read Your Status Bar

Someone told me that the most important command instructions are often in the statusbar, but I can do without it. This is a bad idea. Don't do it.

🚫 Don't Organise Your Model

Why spend time organising your model, when you can spend all that time and 10 times more, looking for the thing which you did not bother to organise at the outset? This is a bad idea. Don't do it.

🚫 Don't Look at the Terrain while Editing It

You force blunt violence onto your terrain while looking away, only to be surprised tomorrow morning that half your terrain is gone, and so is your undo history. This is a bad idea. Don't do it.

🚫 Be Wreckless

If something goes wrong, why undo? It is much easier to simply pile on troubles on top of the old troubles. This is a bad idea. Don't do it.

🚫 Use Sloppy Input

Hey, why care about nice, clean, readable input, when you can fix the ensuing issues by spending your Friday night seeking advise on learn.holygon.com? This is a bad idea. Don't do it.

🚫 Occlude Terrain behind Buildings and Objects while Editing Terrain

There is no need to actually look at the terrain while editing it with Landshape's powerful tools. You gotta be kidding. I mean, what could possibly go wrong? This is a bad idea. Don't do it.

🚫 Style the Terrain so You no longer See its Topology

Hey, maybe I like white. Let me use 100 % white terrain material on 100% white background, and turn off those peske hidden edges. Look, everything is white! This is a bad idea. Don't do it.

🚫 If Your Terrain Mesh Got Messed up, Continue as if Nothing Happened

It ain't a crime if you don't get caught. This is a bad idea. Don't do it.

🚫 Ignore the User Manual

This is a bad idea. Don't do it. But at least you are here.

🚫 Ignore the Tutorials

Watching short videos that show how commands work and how to combine them takes too long. I'm sure I can figure everything out myself. This is a bad idea. Don't do it.

🚫 Embed Uncleaned Externally-Sourced Edges

This monster CAD file, with 21 425 edges, that we got from somewhere, let's just Embed it and hope for the best. I'm sure Embed can handle just about anything. I don't need even need to run Landshape Clean or make sure that its edges are curated for Embedding. This is a bad idea. Don't do it.

🚫 Never Use Shortcuts

Instead of spending 15 seconds once, to set a shortcut for this command I love and which takes me 5 seconds to find in the menu and which I use let's see 30 times a day and 5 days a week, meaning I spend 50 minutes on it a month, I can just find it in the menu once more. Oh, and there is this free asset pack on Holygon's website, with lots of shortcuts already available, but I'm sure I'm better off chasing that menu post. This is a bad idea. Don't do it.

🚫 Refuse to Learn

At least you failed on this one, because you are already here.

🚫 Don't Communicate with Other Users

I'm the best. I can do everything myself. I don't need anyone else. This is a bad idea. Don't do it.

🚫 Be Afraid of Contacting Support

The support won't answer. They may think I'm stupid. I'm sure it's just me. Let's not contact support. This is a bad idea. Don't do it.

On a Positive Note

😄 Now for something positive: If you need help, simply:

Best Practises
Get Help
Learn Landshape — Practises. Worst Practises

Worst Landshape Practices

Worst Practises are the best practises in reverse.

😠 If you are a negativist, this page, which lists bad examples and misguided ideas, may provide a satisfactory reading.

😊 If you are a positivist, then you may be better off reading the best practises.

😱 Dare you enter the cabinet of Landshape horrors? If you do, keep reading.

🚫 Complicate Things

Start on a big, complex project. Hammer on blindly, hoping that the chaos you create will magically disappear if you simply add more stuff. This is a bad idea. Don't do it.

🚫 Overlap Terrain Plots

Overlap terrain plots so they are superimposted. This is a bad idea. Don't do it.

🚫 Make Random Holes in the Terrain

Let's make various internal holes in a terrain plot. We've been doing it for years with this other extension. This is a bad idea. Don't do it.

🚫 Work Mainly on the Rim

I Embed edges that go exactly along the plot rim, I'm sure the terrain won't explode in front of my eyes. Also, I prefer to embed so most of the Embed action happens across the sensitive terrain rim. This is a bad idea. Don't do it.

🚫 Tag Random Objects with "Landshape Terrain"

Hey, let's use the special "Landshape Terrain" tag to store anything else than real terrain. I'm sure it will probably work and not make Landshape deeply confused. This is a bad idea. Don't do it.

🚫 Do Everything in One Giant Complicated Model

Instead of performing wild experiments in a neat and separate sandbox model, do everything in the production model you are going to submit tomorrow. This is a bad idea. Don't do it.

🚫 Never Group Your Input

I know that Landshape Pick commands expect grouped input, yet maybe this time, I don't need to group raw geometry. Maybe it works because it is a Friday. This is a bad idea. Don't do it.

🚫 Keep Your Input in one Big Untagged Mess

Tagging is for losers. If I tag, I do it like a cowbow, haphazardly, because I will ride gloriously into the sunset, and never will need to revisit find my containers in panic just before the deadline. This is a bad idea. Don't do it.

🚫 Never Read Your Status Bar

Someone told me that the most important command instructions are often in the statusbar, but I can do without it. This is a bad idea. Don't do it.

🚫 Don't Organise Your Model

Why spend time organising your model, when you can spend all that time and 10 times more, looking for the thing which you did not bother to organise at the outset? This is a bad idea. Don't do it.

🚫 Don't Look at the Terrain while Editing It

You force blunt violence onto your terrain while looking away, only to be surprised tomorrow morning that half your terrain is gone, and so is your undo history. This is a bad idea. Don't do it.

🚫 Be Wreckless

If something goes wrong, why undo? It is much easier to simply pile on troubles on top of the old troubles. This is a bad idea. Don't do it.

🚫 Use Sloppy Input

Hey, why care about nice, clean, readable input, when you can fix the ensuing issues by spending your Friday night seeking advise on learn.holygon.com? This is a bad idea. Don't do it.

🚫 Occlude Terrain behind Buildings and Objects while Editing Terrain

There is no need to actually look at the terrain while editing it with Landshape's powerful tools. You gotta be kidding. I mean, what could possibly go wrong? This is a bad idea. Don't do it.

🚫 Style the Terrain so You no longer See its Topology

Hey, maybe I like white. Let me use 100 % white terrain material on 100% white background, and turn off those peske hidden edges. Look, everything is white! This is a bad idea. Don't do it.

🚫 If Your Terrain Mesh Got Messed up, Continue as if Nothing Happened

It ain't a crime if you don't get caught. This is a bad idea. Don't do it.

🚫 Ignore the User Manual

This is a bad idea. Don't do it. But at least you are here.

🚫 Ignore the Tutorials

Watching short videos that show how commands work and how to combine them takes too long. I'm sure I can figure everything out myself. This is a bad idea. Don't do it.

🚫 Embed Uncleaned Externally-Sourced Edges

This monster CAD file, with 21 425 edges, that we got from somewhere, let's just Embed it and hope for the best. I'm sure Embed can handle just about anything. I don't need even need to run Landshape Clean or make sure that its edges are curated for Embedding. This is a bad idea. Don't do it.

🚫 Never Use Shortcuts

Instead of spending 15 seconds once, to set a shortcut for this command I love and which takes me 5 seconds to find in the menu and which I use let's see 30 times a day and 5 days a week, meaning I spend 50 minutes on it a month, I can just find it in the menu once more. Oh, and there is this free asset pack on Holygon's website, with lots of shortcuts already available, but I'm sure I'm better off chasing that menu post. This is a bad idea. Don't do it.

🚫 Refuse to Learn

At least you failed on this one, because you are already here.

🚫 Don't Communicate with Other Users

I'm the best. I can do everything myself. I don't need anyone else. This is a bad idea. Don't do it.

🚫 Be Afraid of Contacting Support

The support won't answer. They may think I'm stupid. I'm sure it's just me. Let's not contact support. This is a bad idea. Don't do it.

On a Positive Note

😄 Now for something positive: If you need help, simply:

Best Practises
Get Help