Noise

Roughen terrain, adding grain, within selection.

Useful to add a bit of texture or life to overly smooth terrain. Noise will not affect topology.

Type:  Pick, Shape
Menu:  Extensions > Landshape > Main > Noise

Input

  • One or several groups with a well-defined perimeter.
    For instance a face, or a simple closed loop.

Operation

Direct

  1. Pre-select valid inputs, per above.
  2. Run Noise.
  3. To adjust result, type values.

Noise is a Pick command.

Parameters

  • Strength
  • Blend

Read Statusbar and VCB for Details

  • When Noise is active, Sketchup's statusbar will show the current state and options. Read the statusbar carefully.
  • The VCB and its label shows any current parameters. Right after a Noise commit, try typing different values and hit Enter to control the Noise effect.
  • To explore the tool, open a new sandbox model. Plot-quake a random terrain. Then try Noise on it. Don't be afraid to play around!

Pro tip 💡

To quickly noise an entire plot, first preselect only terrain, then run Noise.

Learn Landshape — Main. Noise

Noise

Roughen terrain, adding grain, within selection.

Useful to add a bit of texture or life to overly smooth terrain. Noise will not affect topology.

Type:  Pick, Shape
Menu:  Extensions > Landshape > Main > Noise

Input

  • One or several groups with a well-defined perimeter.
    For instance a face, or a simple closed loop.

Operation

Direct

  1. Pre-select valid inputs, per above.
  2. Run Noise.
  3. To adjust result, type values.

Noise is a Pick command.

Parameters

  • Strength
  • Blend

Read Statusbar and VCB for Details

  • When Noise is active, Sketchup's statusbar will show the current state and options. Read the statusbar carefully.
  • The VCB and its label shows any current parameters. Right after a Noise commit, try typing different values and hit Enter to control the Noise effect.
  • To explore the tool, open a new sandbox model. Plot-quake a random terrain. Then try Noise on it. Don't be afraid to play around!

Pro tip 💡

To quickly noise an entire plot, first preselect only terrain, then run Noise.