Cut

Erase terrain inside selection bounds.

Useful to trim away terrain. Best used at the end of the workflow.

Type:  Pick
Menu:  Extensions > Landshape > Main > Cut

Input

  • A group containing a simple face.
  • A group containing a well-formed perimeter.

What Is Cut?

Cut lets you remove terrain. Select an input group, and run Cut. Cut will remove the terrain part corresponding to the inside of your input group.

Cut is a destructive command.

Cut removes any terrain under your input group. Cut with care. If you have cut too much, Undo.

Cut works like an inverted version of Keep.

Prefer Rectangular Footprints

Currently, it is best Landshape practise to create, edit and model your terrain keeping it in plots that have a rectangular footprint.

Cut Irregular Footprints Last

Do you need to cut your plot into a non-rectangular or irregular footprint? This can look great visually.

Best practise is currently to cut non-rectangular footprints last in your editing pipeline. One reason currently, it is difficult to grow the footprint of non-rectangular terrain plots.

In future Landshape updates, Holygon plans to improve footprint workflow flexibility.

Explore Artistic Options

Technically, Landshape editing should generally work well also on more or less any footprint shape.

Feeling brave? Break free of the regular mold, and for artistic effect, try a new small Landshape project on a circular or freeform-footprint terrain plot.



🌱 ...this Learn section is still incomplete. Expect more content in a future Landshape update. Keep Landshape updated and check back soon.

Learn Landshape — Main. Cut

Cut

Erase terrain inside selection bounds.

Useful to trim away terrain. Best used at the end of the workflow.

Type:  Pick
Menu:  Extensions > Landshape > Main > Cut

Input

  • A group containing a simple face.
  • A group containing a well-formed perimeter.

What Is Cut?

Cut lets you remove terrain. Select an input group, and run Cut. Cut will remove the terrain part corresponding to the inside of your input group.

Cut is a destructive command.

Cut removes any terrain under your input group. Cut with care. If you have cut too much, Undo.

Cut works like an inverted version of Keep.

Prefer Rectangular Footprints

Currently, it is best Landshape practise to create, edit and model your terrain keeping it in plots that have a rectangular footprint.

Cut Irregular Footprints Last

Do you need to cut your plot into a non-rectangular or irregular footprint? This can look great visually.

Best practise is currently to cut non-rectangular footprints last in your editing pipeline. One reason currently, it is difficult to grow the footprint of non-rectangular terrain plots.

In future Landshape updates, Holygon plans to improve footprint workflow flexibility.

Explore Artistic Options

Technically, Landshape editing should generally work well also on more or less any footprint shape.

Feeling brave? Break free of the regular mold, and for artistic effect, try a new small Landshape project on a circular or freeform-footprint terrain plot.



🌱 ...this Learn section is still incomplete. Expect more content in a future Landshape update. Keep Landshape updated and check back soon.